Special Rules

Total Foe Adventure Dominance

Place a black (foes) victory marker in every Faction adventure space. Add 2 additional foe points to Lith tribute, for 4 total.

Heroes Have Limited Fighting

Heroes cannot attempt Hits in this mission, except against the Minotaur. Minions and Lith’s Mirror Pool use can attack anyone.

Foes Do Not Adventure

Foes will never attempt adventures. They ignore the tactics bar. Instead, foes use the Attack Goals each turn. Upon reaching Option #5 of the Attack options, they will instead move toward the nearest hero (whether in a Dome or not).

An Act of Heroism!

Mission Coordinator Obel gives you a final smirk. “I do feel a bit sorry for what I’m about to put your athletes through. So we’ve brewed up an act of heroism to raise your team’s spirits in the darkest moment.”

Once during this mission, after you draw for any hero’s challenge (Hit, Damage, Adventure), you can ignore the result and set the success to any level you want - Amaze, Pass, Squeak, Fail, or FOPP.

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